3D Art Portfolio - Week 1
Schedule Breakdown:
Week 1: Proxy block-out, Game Res & Upres models
Week 2: High Res model & UVs
Week 3: Texturing
Week 4: Lighting Display & Final Renders
I decided since I would like to go into military simulation that creating a tactical hatchet would be great to build off my previous experience making the tactical knife. Here are the reference images I showed in class to decide which concept might be best for my first portfolio project:
It was decided in class with Nick that the third and last image would be best for this portfolio project. The overall design and shape is strong with different surfaces to deal with in terms of texturing.
The next step Nick suggested would be to find other reference images that showcase the hatchet as a product with a better background and lighting display. Here are several reference ideas for that:
No comments:
Post a Comment