Monday, 31 May 2021

3D Art - Hatchet - Week 2

 3D Art - Hatchet - Week 2

For this sprint I wanted to get the hatchet into Substance Painter with a first bake. I'm at around 7K-8K tris so I have some wiggle room in case I want to change something or add more geo in certain areas after I test the bake out:





















I-ray render of mesh in Substance Painter:



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