VR Immersive Experience: Sprint Four
I created a painting proxy with a frame and canvas and used a capture image from the film to recreate the same painting. Next step will be putting it into engine. Later I will go back and use photoshop to blur out the center line split.
In addition I have been rising certain of the proxy models I chose up to a higher res and game res models focusing on the most crucial assets and so I will continue to work on those more this week.
I also worked extensively on revising some of the sounds and splitting apart audio for the ceiling fan and certain sounds. Next step will be to get them into the engine and work with the team to hook the sounds up. We did run into some time loss for what I could work on in terms of audio during one of the class period because we needed help from Chris and my computer was needed to figure out why files were but not pushed, so now that is fixed, and I am hoping to make up for some of that lost time during this next sprint.
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