3D Post Week Ten
Reference image for new Death Cannon concept
Proxy model in Maya - 1566 polys
Up-res model in Maya - 2033 polys
Current sculpt in Zbrush
High-poly model in Maya - 323,494 polys
UV set generated from Low-Res game model
Low-Res re-top in Maya - 2033 polys
First render of Death Cannon in Substance Painter
Game resolution Death Cannon model in UE4
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