Tuesday, 20 October 2020

3D POST WEEK TEN

3D Post Week Ten

Reference image for new Death Cannon concept


Proxy model in Maya - 1566 polys


Proxy model in UE4


Up-res model in Maya - 2033 polys


Current sculpt in Zbrush


High-poly model in Maya - 323,494 polys


UV set generated from Low-Res game model




Low-Res re-top in Maya - 2033 polys


First render of Death Cannon in Substance Painter


Game resolution Death Cannon model in UE4



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